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Tagami Wasp
Caldari Sarz'na Khumatari Ushra'Khan
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Posted - 2010.02.18 04:37:00 -
[1]
WTB CCP dev for our alliance as well. Oh wait, then CVA and pets won't have any advantage at all.
CCP fail. ------------ Railgun performance required fix: - +15% railgun damage modifier - +10% PG for Caldari railgun ships |

Tagami Wasp
Caldari Sarz'na Khumatari Ushra'Khan
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Posted - 2010.02.18 21:50:00 -
[2]
Originally by: Suitonia
Originally by: Tagami Wasp WTB CCP dev for our alliance as well. Oh wait, then CVA and pets won't have any advantage at all.
CCP fail.
Lag happens and effects both sides, some more than others (Check D-G). Claiming that CVA and their allies get intentional developer favors just makes you look stupid. CCP is obviously at fault here, and hopefully they'll improve their game and their servers, if you have logs then escalating them to a senior GM would be the best option.
Posting to confirm that I wear a tin foil hat.   
I admit that claiming that CVA has a dev on call is going too far, but it's really annoying for our alliance to be hit hard by sov mechanics twice in Providence (read U'K history, kthxby). If the bug did not happen for AM as well, then it would be really suspicious. Now, the only statement that remains true is that CCP failed in this occasion as far as sov mechanics are concerned.
Oh, and of course AM still fail for dropping sov on their own.
btw, we luv our BD. ------------
+15% to railguns' dmg modifier -reduce Spike optimal bonus to 70% +10% to Caldari railboats PG |

Tagami Wasp
Caldari Sarz'na Khumatari Ushra'Khan
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Posted - 2010.02.20 00:23:00 -
[3]
Originally by: William DeMeo UK is not even a real alliance anyway
/Looks at poster's alliance ticker.
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+15% to railguns' dmg modifier -reduce Spike optimal bonus to 70% +10% to Caldari railboats PG |

Tagami Wasp
Caldari Sarz'na Khumatari Ushra'Khan
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Posted - 2010.02.20 13:52:00 -
[4]
Edited by: Tagami Wasp on 20/02/2010 13:52:39
Originally by: ShadowandLight
yes this is accurate
we tried transfering sov to new alliance ( ccp gm said it would work ) and it didnt... awesome
then we tried anchoring new TCU's with my alt corp in the new alliance, that wouldnt work because of the DT glitch from that last DT.
So it then took us hours and hours to figure out what to do, and by that time ( 8ish ours? ) uk and AAA were just entering system
however, in the middle of the fighting AM had successfully onlined TCU's 1st before UK and we were the 1st to run into the onlining bug, then the TCU's dropped.
http://evemaps.dotlan.net/system/Z-RFE3
http://evemaps.dotlan.net/system/3D-CQU
Doesn't seem like that statement holds as far as Dotlan records, furthermore I was in 3d- and shooting the TCU, I cannot remember it onlining at all. But it was quite a hectic day so I might have missed something. ------------
+15% to railguns' dmg modifier -reduce Spike optimal bonus to 70% +10% to Caldari railboats PG |
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